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Aarikku Site Admin Ancient Cardgame Master

Joined: 13 Aug 2007 Posts: 1231
Location: A Mountain Dojo
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Posted: Thu Mar 27, 2008 12:14 am Post subject: Card #25 - Merlin |
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(Level One) Merlin (Light)
Category: Virtual - Humanoid Male
Effect: A Virtual Mana tapped to play this card counts as LIGHT. Your Virtual monsters gain Immunity to Level One Spells.
ATK: 1600
DEF: 1400
Creator: Eric
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Last edited by Aarikku on Sat Apr 05, 2008 5:20 pm; edited 2 times in total |
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Naardaas Shmod Designer Jirai Shmodding no Kyoukyoku Majin

Joined: 08 Oct 2007 Posts: 1190
Location: Within a dimension beyond the bounds of Time and Space.
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Posted: Thu Mar 27, 2008 8:52 pm Post subject: |
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(Both Voices) Interesting. Easy Summon + limited immunity = good card. Shame it's easily crushed. 3.5/5 for the card, 4/5 for flavour text. _________________ The seal on my existence is broken. My great dragon has arrived as pinnacle strength. And I have the last thing I need to exact revenge on those who banished me. I have the power over chaos, over life and death. The power of Drahondes. |
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Aarikku Site Admin Ancient Cardgame Master

Joined: 13 Aug 2007 Posts: 1231
Location: A Mountain Dojo
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Posted: Thu Mar 27, 2008 11:30 pm Post subject: |
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Merlin was a card I struggled with while creating. The Virtual theme needed more than four monsters, but the point of it was the combination of the four warriors from The Adventures of Leric. I remembered that the Leric trio of four was later joined by Merlin, a wizard who calculated his attacks flawlessly.
The only problem I have with Merlin's incarnation here is that Four Point Attack can be played using him, and not the four pictured monsters, but that's fine by me. Merlin gives an Immunity to a group of monsters that really want one. It's easy to summon, decent ATK/DEF for a Level One, and it's needed support for Leric's team. 4/5.
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