Naardaas
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The Cards of Shmod: ApocalypseThe new series will include new cards used by our characters. These are a few Examples.
| Quote: | Marc
(Level One) Hellfire Dragon (Fire)
Category: Dragon
Effect: This card cannot attack unless you control another dragon.
ATK/ 2100
DEF/ 0
(Level Two) Sky-Fire Dragon (Light)
Category: Dragon
Effect: N/A
ATK/ 2600
DEF/ 2000
(Level Two) Vanguard Dragon (Dark)
Category: Dragon
Effect: By tapping (1), you can sacrifice this card to play 1 [Warlord Dragon] from your hand.
ATK/ 2100
DEF/ 400
(Level Six) Imperial Dragon (Dark)
Category: Fusion - Dragon
Effect: [Warlord Dragon] + [Warlord Dragon] + [Warlord Dragon]
ATK/ 6500
DEF/ 4200
(Level Two) Freeze Over
Continuous Spell
Select up to 2 set cards, and put Ice Counters on them. While they have these counters, they cannot be used. If the counters are removed, they are returned to the owner's hand(s).
(Level Three) Dark Dragon's Flare Stream
Category: Spell
Effect: Select 1 Dragon you control. Inflict 1 damage to your opponent for each dragon you control. That dragon cannot attack this turn.
(Level One) Dragon Pride
Trap
Activate only during the End Phase of a turn all Dragons you control were destroyed. Play 1 Dragon from your discard pile whose cost equals that of your destroyed monsters. Destroy it during your next End Phase.
(Level One) Dragon Harvesting
Trap
Destroy 1 Cost 3+ Dragon. Charge 1 Level 2 or less Dragon from your discard pile and draw 1 card. During the End Phase, scrap the charged card. |
| Quote: | Darwin
(Level One) Buster Alchemy
Spell
Mana tapped for this card must be MetaDragon. Scrap 1 MetaDragon. Play 1 [Alchemy Seal] from your Deck.
(Level One) Buster Alloy
Spell
Scrap 1 MetaDragon. Charge 1 MetaDragon from your hand. with a lower Level. |
| Quote: | Michelle
(Level One) Blazing Fox (Fire)
Category: Fox
Effect: You can treat this card as another type when you tap this card to play a Fox. If you use this effect, destroy the played Fox during the End Phase.
ATK/ 1900
DEF/ 100
(Level Two) Red Fox (Fire)
Category: Fox
Effect: If this card destroys a creature in combat, tap (1) Fox-Tail Mana Token and draw 1 card.
ATK/ 2100
DEF/ 800
(Level X) Fox-Tail Flash
Spell
Play (X) Fox-Tail Mana Tokens. (X) Cannot exceed 3.
(Level Two) Fox Blast
Permanent Trap
You must tap at least 1 [Fox-Tail Mana Token] to play this card. Destroy all creatures that battle Fox creatures after the battle finishes. |
| Quote: | Marcel
(Level Six) Chaos Manticore (Dark)
Category: (C) Naga · Beast
Effect: When you play this card, Tribute this card. Then, if your opponent controls no monsters with less strength than yours, or you control no monsters, play 1 Level 6 or Lower Naga creature from your hand.
ATK/ 5000
DEF/ 5750
(Level ?) Chaos Scorpio (Dark)
Category: Demon - Beast
Effect: ????
ATK/ ?
DEF/ ?
(Level ?) Chaos Raven (Dark)
Category: Demon - Beast
Effect: ????
ATK/ ?
DEF/ ?
(Level One) Dark-Crystal Skull (Dark)
Category: Demon
Effect: If this card is charged during your Untap Phase, you can Scrap a Dark Creature and Charge a [Dark-Crystal Skull] from your deck. Skip your normal charge that turn.
ATK/ 0
DEF/ 0
(Level Two) Post-Apocalyptic Angel (Dark)
Category: Humanoid Female - Naga
Effect: ???
ATK/ 0
DEF/ 0
(Level One) Post-Apocalyptic Gardna (Dark)
Category: Humanoid Male - Naga
Effect: Only once, this card is not destroyed in combat.
ATK/ 0
DEF/ 1900 |
| Quote: | David
(Level Two) Fusion Harvesting
Spell - Lingering
Once a turn, scrap a Combination Creature from your C/T stack and draw 2 cards. If you use this effect, you cannot play creatures from your hand or either Discard Pile.
(Level One) Element Blast
Instant Spell
Play only when your iopponent attacks. Destroy all Elements you control. Then destroy a number of opposing creatures our opponent controls 1 greater than that.
(Level Two) Fusion Blast
Spell
Scrap 5 monsters from your deck. Select and summon one Combination creature whose Material cards were all scrapped by this effect. It cannot attack, and during the End Phase it is destroyed and removed from play. |
| Quote: | Zack
(Level Three) Camel Spider (Dark/Earth)
Category: Scorpion · Desert
Effect: You can scrap 1 Scorpion with [Barren Desert] in play to play this card without tapping Mana. If a Scorpion is attacked, Scrap 1 Scorpion and switch its mode. Destroy all turn creatures that do not attack.
ATK/ 3000
DEF/ 3600
(Level Two) Fat-Tailed Scorpion (Dark/Earth)
Category: Scorpion · Desert
Effect: If this card is destroyed with [Barren Desert] in play, destroy 1 card on the field.
ATK/ 2300
DEF/ 800
(Level One) Bark Scorpion (Dark/Earth)
Category: Scorpion · Desert
Effect: If this card is destroyed with [Barren Desert] in play, destroy 1 Mana card your opponent controls.
ATK/ 800
DEF/ 800
(Level Three) Whip Scorpion (Dark/Earth)
Category: Scorpion · Desert
Effect: This card intercepts all attacks while [Barren Desert] is in play.
ATK/ 2800
DEF/ 3500
(Level One) Tail-less Whip Scorpion (Dark/Earth)
Category: Scorpion · Desert
Effect: If your opponent tries to cast a spell with [Barren Desert] in play, instead of playing it they scrap it and their top 2 cards. Then, they draw 2 cards and you play this card.
ATK/ 1500
DEF/ 1500
(Level Five) Ancient Scorpion – Deinoscorpio (Dark/Earth)
Category: (T) Desert – Scorpion
Effect: [Emperor Scorpion] with [Reverse-Evolved Form]
When you play this card, your life becomes 1. This card has 1000 ATK for each Scorpion in either discard pile, besides [Emperor Scorpion]. Once a turn, scrap up to 3 scorpions and draw that many cards +1.
ATK/ ?
DEF/ 3000
(Level One) Reverse-Evolved Form
Spell - Transforming
Transform a Scorpion creature you control. |
| Quote: | Miscellaneous Cards
The Reaper
(Level Four) Nightmare Harvester (Dark)
Category: Skeleton
Effect: If you control no cards and are attacked directly, you can discard 4 cards to play this card without tapping Mana. Then destroy all cards your opponent controls, or scrap 3 of their cards.
ATK/ 3000
DEF/ 3000
(Level Three) Assailant Reaper (Dark)
Category: Skeleton
Effect: Your opponent cannot attack other Skeleton Creatures you control.
ATK/ 3000
DEF/ 0
(Level One) Immortal Reaper (Dark)
Category: Skeleton
Effect: This card cannot be played normally. During your untap phase, if 2+ [Immortal Reaper]s are in your discard pile, you can remove them all and charge up to that many Dark or Colourless cards from there. You cannot charge Mana again that turn, including by other effects.
ATK/ 500
DEF/ 0
(Level One) Exploder Reaper (Dark)
Category: Skeleton
Effect: This card cannot attack without another Skeleton Creature in play. If this creature is destroyed in combat, destroy the monster that destroyed it and deal 2 damage to your opponent.
ATK/ 0
DEF/ 0
(Level Two) Guardian Reaper
Category: Skeleton
Effect: +500 DEF for each other Skeleton you control.
ATK/ 0
DEF/ 2000
(Level X) Call of the Void
Spell
Effect: Summon back (X) Cost 1 Monsters that were removed from play.
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More Cards to come.
NOTE: All cards in Olive are scheduled to appear in Dawn of Armageddon. Cards subject to change.
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Aarikku
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Rip off Noble Dragon much?
Honestly, I'm not a fan of many of these. The Noble Dragon facsimiles are much worse; Vanguard can't summon Warlord on turn one, and Omega Dragon's way too weak. 5500 doesn't follow the Blue-eyes Ultimate Dragon rule, but this is a different game. Besides, Noble Dragon's supposed to be the only Level Three monster with 3500 ATK. Finally, rip-offs are just boring.
Brass and Steel - the extra MetaDragons - just plain shouldn't be made. MetaDragons themselves would've liked cards like them before, but when you've made a boss card that relies on having all of something, don't add more, or people will completely ignore the worse ones.
And Blitzkreig Dragon's LIGHT? And named after the Nazi tactic used to invade France in WWII?
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Naardaas
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Somehow I thought you would take this pecimistically.
The Vanguard Dragon may require an extra Mana or turn to work, but it has one advantage over Heir Dragonling - the ability to do some damage while it waits. 1700 ATK is 1000 higher than Dragonling, and while that only ties it with Banyo Dragon, that's still enough to keep it from being terrible.
You dislike the concept of Warlord Dragon because it infringes on Noble's title. Titles are relative, and cannot last forever. The sole reason you oppose my ideas like this is because we don't see eye to eye or think the game needs all the same things. If you truly hate it enough to avoid making it real than by all means boycott it, but you can't stop me from writing about it.
Remember, Titanium Dragon only requires 6 unique MetaDragons. The presence of more than 6 different dragons allows people to cut out the ones they dislike should they wish. It's their call - not ours, unless we build the deck. Besides, this solves the problem of MetaDragons not having any low-level high attackers.
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Aarikku
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Technically I could stop you from writing with these, but I'd rather convince you that THIS IS NOT YUGIOH.
I'm not giving Noble Dragon a title, I'm giving Level Three a cap. We've seen what happened in Yugioh when they had no idea how strong Four-star monsters were to go. "Ooh! Battle Ox has 1700 ATK! Ooh! Master Kyonshi has 1750! Right, La Jinn's been around forever! Mechanicalchaser! Gemini Elf! Gene-Warped Warwolf!"
Heir Dragonling isn't supposed to last a long time. The mini-Dragons are to summon the big ones quickly.
Again, this isn't about titles, but Marc will end up as an exact copy of Tyson. That's boring. Ridiculously boring.
The MetaDragons are your decktype, so I'm less concerned about them. But I don't see why you'd like having Mercury Dragon and Cobalt Wyvern completely obsolete, as the two worst MetaDragons.
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Naardaas
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My Plan isn't to go completely insane with powerful level threes, even if I'm already completely insane by myself. The reason I did this was a plan to have Warlord and Noble go head-to-head during my series, not to uproot your entire system for my own amusement. You don't want me to go any higher than 3500, so unless there's a typo in my post I haven't implied that here (if there is I'm sorry 'bout that)
I plan on creating these and rendering them lost because I realize now I was an idiot to create them. They represent the worst of my supported ideas in this game. Creating Lindworm and Lung won't fix that, but it will allieviate the problem.
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Aarikku
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But why is everyone using Dragons? It's just unoriginal to have such blatant copies of Noble Dragon.
You could make, say, a 3500-ATK Fusion monster made out of an Orc riding a rhinoceros. Not everything has to be a dragon.
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Naardaas
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An Orc riding a Rhinoceros?! I understand your point, but that sounds like a last-ditch effort to lighten the mood, and knowing you that's entirely possible.
Come to think of it, that type of menotinous theme may just work. Thanks; I've been walking around in a fog of writer's block for a couple weeks not.
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Aarikku
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I notice you edited Warlord Dragon.
...Did... did you kill off Noble Dragon? You're not allowed to do that.
On another note, I like the Fox Theme.
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Naardaas
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I did not kill off Noble Dragon my dear friend. The skeleton of its former rival refers to another dragon entirely.
Glad you like the foxes. You okay with Warlord Dragon and its clan now?
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Aarikku
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You might want to come up with another name for Omega Dragon - three Warlords combining to make a Greek letter?
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Naardaas
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Point taken.
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Aarikku
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One last thing - methinks 4500 would be a better ATK score for Warlord. It's a nicer number, and Level 4 monsters generally have like 3000 with a good effect to 4000 with a reasonable effect.
But with that, I think some changing of Vanguard is in order.
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Naardaas
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It is done. Anything else dude?
EDIT: You took Omega Dragon's name for your Three Sigma Fusion, Omega Ninth Dragon. What's up with that?
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Aarikku
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As I think we discussed, I had designed Omega Ninth Dragon long before you made these.
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Naardaas
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Yeah, I posted that before we had that discussion.
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Aarikku
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A couple questions about Marcel's cards:
Why are they all Nagas? A Naga was a very specific creature in mythology - a snake person.
In Manticore's text, what does "When you play this card, Scrap this card." mean? Does it mean that you have to discard another Chaos Manticore to play it?
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Naardaas
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Okay, I've changed several of the creatures to no longer include Naga. The rest all have serpent-like features.
And the Manticore has been altered to say Tribute.
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Aarikku
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Is it mandatory? 'Cuz it seems like there's no way to actually have Chaos Manticore on the field.
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Naardaas
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Yes, it is optional.
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Aarikku
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Naardaas - I said square pictures! Square!
Here's the best I could do with the rectangle Warlord Dragon:
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Naardaas
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Dude, chill!
The card's not that bad man.
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Aarikku
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That was more a 'mock anger'. It's not really that bad, but the detail of the tail is missing.
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Naardaas
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Mock anger? Dude, no offense, but you couldn't intimidate me if I was O.D.ing on my Psyche Meds.
Well, the tail isn't quintessential, but if you want I can revamp the original image. Believe me, skeleton-clad dragons are a pain in the [posterior].
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Aarikku
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Uh... mock anger means that I wasn't actually angry, not that I was trying to intimidate you. Learn yourself some words.
Yeah, I know skeletons are a pain to draw... believe me, I know.
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Naardaas
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I know what mock anger is Shape-Shifter. Everybody I know uses it to intimidate people.
And my line got censored by your swear filter. Leave it to you to install something seemingly designed to annoy the hell out of me. I wonder what it's done to the lines in my chapters.
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Aarikku
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It's taken out the language that's hardly suited for stories about card games. That's it.
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Naardaas
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Dude, you're no fun.
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Aarikku
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Re: The Cards of Shmod: Apocalypse | Quote: | (Level One) Buster Alloy
Spell
??? |
Yeeeah... no wonder I never made Buster Alloy into card format.
Oh, and something needs to be done with [Buster Alchemy]. Scrapping MetaDragons helps them a lot, to the point where it's not even a cost anymore.
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Naardaas
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It's effect is in the Dawn of Armgeddon threat.
As for Buster Alchemy, I think I forgot a line or two. We can make it a cost 2 if you want, and it needs the line [Mana tapped for this card must be MetaDragon].
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Aarikku
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You really have to keep everything in one thread.
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Naardaas
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They're for different applications, though. It's only in 2 places because it's between incarnations. I delete them from here as they're created.
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Naardaas
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Oh, and just so you know, the Series will continue to use the original effects written above.
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Aarikku
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Makes sense.
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Naardaas
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The Fox cards:
(Level Three) Nine-Tailed Fox (Dark)
Category: Fox
Effect: Each time a creature is destroyed by battle while this card's in play, you can play a Fox-Tail Mana Token. This card gains 100 STK/GRD for every Fox-Tail Mana Token in play. If this card is removed from the field, remove any Tokens this card played from the field.
ATK/ 2700
DEF/ 2500
(Level One) Golden Fox (Light)
Category: Fox
Effect: Tribute this card to play two Fox-Tail Mana Tokens.
ATK/ 500
DEF/ 0
(Level Two) Arctic Fox (Water)
Category: Fox
Effect: When this card battles a creature and destroys it, Vanish that card and play a Fox-Tail Mana Token. If this card is removed from the field, remove any Tokens this card played from the field.
ATK/ 2100
DEF/ 1100
Fox-Tail Mana Token
This card counts as any Mana to play a Fox creature. You cannot tap this Token to play non-Fox monsters.
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Aarikku
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What rarities should the foxes be?
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Naardaas
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Honestly, I don't know. I'll say... Arctic and Blazing Common, Nine-Tails Uncommon, Flash and Golden Rare.
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Aarikku
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Okay, but weren't there only three Rares in your Apocalypse set?
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Naardaas
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Oh yeah. Make the Rares Uncommon them.
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Aarikku
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Okay. One more thing - does the second 'it' in Arctic Fox's text refer to itself, or the destroyed monster? 'Cuz if it creates an extra Mana Token every freaking turn, that's a lot of cheating the Mana system.
Actually, Nine-Tails cheats it a lot too.
*Looks at Golden Fox* Dang. That gives you a Level Two monster first turn, ya know.
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Naardaas
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Yeah, good point... But if it Vanishes itself you're screwed, and its STK is low for a Level Two.
Still, you're right. I'ma put a restriction on it.
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Aarikku
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2nd Untap Phase? So it destroys a monster during your Combat Step. Opponent makes their turn, you start yours, and it's still tapped. Then you finish your turn, opponent has theirs, and then it untaps? That might confuse some newbies.
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Naardaas
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It's the same effect on Diamond Falcon.
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Aarikku
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Is it? *Checks*
Ah. Yes. I may have gone overboard on lessening the abuse of Diamond Falcon. But that's only one card to keep track of - Arctic Fox could be making a crapload of tokens.
What if the Tokens disappear if Arctic Fox leaves the field, but they work like before?
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Naardaas
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Okay. I like that effect. Should I nerf Nine-Tails with that too?
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Aarikku
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Sure. Oh, and why does Arctic Fox vanish what it destroys? I don't have a problem with that, it just seems... odd. In Shmod, I don't think there's a single card that activates when it hits the Graveyard - just when it's destroyed or Scrapped or something.
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Naardaas
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I thought I'd put in an effect new to this game.
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Aarikku
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*Points at Black Hole Dragon*
But, whatever.
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Naardaas
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Right. Forgot about him.
Anyway, think you can put the cards together?
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Aarikku
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Workin' on it now. I'm done Flash, Arctic and Blazing. I'll upload 'em when I'm done them all.
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Naardaas
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Cool.
I'll try and get you at least two of Red Fox, Fox-Tail Eruption, Fox Blast or Fox Force tomorrow.
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Aarikku
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Am I missing any? Oh, and I just noticed - they're all facing the left.
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Naardaas
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Androgynous Voice: Yes! My archetype lives! Ha-ha-ha-ha-ha!
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Aarikku
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And you've created monsters that aren't dragons! They don't even resemble dragons! I'm so proud.
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Naardaas
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That makes me so happy, and yet so sad, to hear.
Oh, in addition to the afforementioned 4 cards, future cards include Fennec Fox and Fox Valley.
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Aarikku
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'kay. Oh, and feel free to make a Fox Speaker. It is an animal-based type, after all.
Level 2, 2300/2000, Humanoid, with a bunch of effects. And a staff resembling a key feature of foxes.
One other thing, you're on the right track of Level ratios. Don't mess it up.
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Naardaas
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I won't. Fennec Fox is Level One, none of my remaining Foxes exceed Level Two, I'm giving them a searcher (do you want it to be another statue?), and yeah, I'll give them a Speaker.
Anything else?
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Aarikku
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No reason for it to be a Statue. Check out Mechanical Snake. Though if you want, why not?
What else to recommend...? As always, watch the token producing. Easy Mana is a dangerous business. But it looks like you've got things under control.
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Naardaas
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Good news for you is, most of my remaining cards are about USING the Mana produced, not making more.
Oh, this is the effect for Fox Force. Tell me if it's too strong.
(Cost Two) Fox Force
Item Spell
Equip only to a Fox. It gains 200 STK for each of your Fox-Tail Mana Tokens (max. 1600). If the equipped monster is destroyed by battle, play a Fox with a lower Level from your Deck.
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Aarikku
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If you put a max on the ATK it can gain, say, 1600, it'll be fine.
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Naardaas
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Okay.
One more warning, about the speaker. With Foxes, I'm making it female... and I tend to make my females bustier than you do.
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Aarikku
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Uh oh. Just keep them smaller than the head.
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Naardaas
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I don't draw hentai-style girls. They will be smaller than the head. And pretty much fully-covered.
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Aarikku
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Okay, but I reserve the right to get my sister to see how degrading said picture is to her gender.
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Naardaas
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I'm not sexist, you do know that right? And this is a childern's card game. I do have morals and a conscience, although my friends may beg to differ; but I'm not in it to degrade people.
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Aarikku
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Then you shouldn't have to warn me.
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Naardaas
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I don't know that I had to; I'm just being precautious. I know how you are about stuff like this.
I'll keep my drawing PG. But still cool.
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Aarikku
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You do that.
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Naardaas
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And in the meanwhile, I'll continue to formulate Fox stuff.
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Naardaas
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Oh, one last thing. No matter how hard I try, I always default to a manga hairstyle. So don't be surprised if my speaker looks like she got her hair cut at Chez Yubel's.
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Aarikku
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Hm. You could always pull a 'Core Princess Andromeda' and have the hair wave behind her.
Ah well. Anime's okay in moderation.
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Naardaas
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Did you get Fox Blast okay?
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Aarikku
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Yep. But I'm gonna need a rarity for it.
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Naardaas
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Uncommon. The effect is too powerful for a Common, but the Rare slots are booked. And it's not Secret Rare good.
Oh, and I'm thinking the same for Fox Force.
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Aarikku
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Okay, but there's only 11 Uncommons in your set too - five of which are now Foxes. Maybe you should make it bigger.
...Aaand I don't have an effect for Fox Force. BTW, you can't keep making cards by using the word 'Fox' and then an attacking word. Alas, your creativity.
One last thing - Fox Blast is borderline broken. Or maybe it's just plain broken.
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Naardaas
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Here's the effect of it again. And I'll change the card tame.
(Cost Two) Tails of Fury
Item Spell
Equip only to a Fox. It gains 200 STK for each of your Fox-Tail Mana Tokens (max. 1600). If the equipped monster is destroyed by battle, play a Fox with a lower Level from your Deck.
And Blast, yeah. I didn't realize how powerful it was until I looked at it as it's written on a card.I'll make a new effect, and a new name.
(Cost Two) Furri-ous Explosion
Continuous Trap
Effect: When a Fox is attacked, you can tap 1 Fox-Tail Mana Token. In that case, at the end of the Battle Phase, destroy the monster that attacked.
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Aarikku
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'Kay.
Oh, THAT'S Fox Force. 'Kay, I'll work on it. (I'm also working on an Alternate art Noble Dragon so I can make a Tyson Character deck ^_^)
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Naardaas
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Well, now the two cards have new names.
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Aarikku
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Furri-ous Explosion looks fine, but you MAY get some unfortunate jokes about the word 'furry'.
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Naardaas
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That's the point of the name. It's a pormanteau and a play on words.
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Aarikku
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I said UNFORTUNATE jokes.
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Naardaas
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Meh, whatever.
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Aarikku
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Naardaas
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Well, the archetype's not complete yet, but there are enough cards to create a Fox deck. I may just post one.
While we're here, what should Lyaerna - Lord of Serpents do?
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Aarikku
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I dunno. There's only, like... three other snakes in the game. And no special Snake archetype, so making it snake support is kinda out.
Well, it's your card, so it's up to you. Just don't make it ridiculous or dumb. Or ridiculously dumb.
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Naardaas
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I asked because I don't have a clue what I want from it. I said I wanted something Metagame worthy - kinda like what you described Lightning Dragon to be. Although a different effect.
Let's see. What effects are absent or short in Shmod?
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Aarikku
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Well, if you're looking for a unique effect, categorizing it is not a good idea.
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Naardaas
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No category is fine. A type would be useful; I'll say Earth. The highest decent, easy-to-play Level in Shmod is 3. If the effect is great, than the stats should be medium.
(Level Three) Lyaerna - Lord of Serpents (Earth)
Category: N/A
Effect: ???
STK/ 3000
GRD/ 3000
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Aarikku
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Snap. Your first Earth monster.
Despite being after making a whole series of foxes...
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Naardaas
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Yeah, yeah.
Anyway, my earlier question - what effects are absent from Shmod, or just uncommon in it?
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Aarikku
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As I said, if you're categorizing it, it's not unique.
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Naardaas
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Fine... what effects are MISSING from Shmod?
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Aarikku
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I dunno. Look, I'm busy. Have to draw Noble Dragon.
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Naardaas
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Okay. I'll let you know when I have something.
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Naardaas
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Well, I'm id a bind for what to do on the three Warlord Dragon support Dragons; Vaguard, Brigadier, and a new one known as Darkness Dragonling. Aarikku has seen my designs for them and (metaphorically) spat in their faces, so I need new ideas. Any amount of spitballing would be VERY helpful.
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Aarikku
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| Quote: | 6) RIPPING OFF OTHER GAMES
It's hard not to do. Make sure there's enough of a distinction between your cards and other games. |
From the Guidelines for Cards thread. Your monsters were exactly like LV monsters.
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Naardaas
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I'll admit that one of them was like a LV monster. Brigadier Wyvetn was. But Vanguard Dragon was the standard [Tribute to play [Insert Monster Name Here] from your hand], and Darkness Dragonling was a hand searcher. Neither of those is LV-ish.
And that's not what I asked. I asked for something you'd prefer. That isn't very helpful, since it gives me nothing to play off of.
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Aarikku
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They're your cards. You come up with ideas, I'll rate the ideas and make suggestions if I can.
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Naardaas
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I know, but I'm not exactly rolling on alternate ideas. I want something fresh for the Wyvern, something not currently (widely) used here that involves battle (keeping with the military ranking theme). And sadly, that was the only thing I could think of, since I thought it going off instantly was too easy.
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Aarikku
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Well, get back to me when you think of another idea.
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Naardaas
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How about:
(Level Three) Brigadier Wyven (DARK)
Category: Dragon
Effect: When this card destroys an opponent's monster by Battle, tribute this card to play 1 [Warlord Dragon] from your deck. It cannot attack this turn.
ATK/ 3400
DEF/ 2100
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