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Set 004: Evolutionary Strategies
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Aarikku
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PostPosted: Thu Jul 10, 2008 4:59 pm    Post subject: Set 004: Evolutionary Strategies Reply with quote



Your opponents are growing stronger. It is time to create new battle tactics. The pun's definitely intended with the new archetype of evolving Tadpoles into Kevin's mighty frog warriors. Also included in this set are statues that allow you to search out missing pieces of combos, as well as themed revival cards. Finally, see a sneak peek at cards from The Shmod Saga II: Cards with a Vengeance!

Commons: 40
Uncommons: 25
Rare: 15
Secret Rare: 1 (Divine God of the Moon - Lunor)
TOTAL: 81 cards

=====================Commons=====================









































=====================Uncommons=====================


























=====================Rares=====================
















=================Secret Rare=================




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PostPosted: Thu Jul 10, 2008 5:39 pm    Post subject: Reply with quote

I like the idea of organizing the cards into sets like this, but don't you think this might be a waste of time? As you've pointed out before, almost nobody actually goes on LackeyCCG for this.
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PostPosted: Thu Jul 10, 2008 5:42 pm    Post subject: Reply with quote

I already had them organized into sets, and if I start manufacturing them (big if...) they'll have to be. So it's better to start early.
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PostPosted: Thu Jul 10, 2008 5:47 pm    Post subject: Reply with quote

I guess I'll have to work on some Apocalypse cards to get them here. If my design transfers well, Aarmahs would look great on a pack cover.
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PostPosted: Thu Jul 10, 2008 5:51 pm    Post subject: Reply with quote

The problem with your cards on pack covers is that the background's attached to the monster. See, in Photoshop, I leave the background and foreground on separate layers. Sometimes, even parts of the same creature are on different layers.
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PostPosted: Thu Jul 10, 2008 5:54 pm    Post subject: Reply with quote

Well that kinda sucks. But I'm still gonna do some Apocalypse cards for a set.
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PostPosted: Thu Jul 10, 2008 5:55 pm    Post subject: Reply with quote

No problem.

I can also make smaller Premium Pack-ish sets, if you want to have one to yourself. I made a tiny one for some of Bryan's better cards, keeping their original art.
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PostPosted: Thu Jul 10, 2008 5:59 pm    Post subject: Reply with quote

The only thing I have to insist upon is being able to make Moltens, and possibly (for now) Warlord Dragon itself.
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PostPosted: Fri Jul 11, 2008 2:34 pm    Post subject: Reply with quote

You could make some sort of Shmod: Apocalypse pack. I mean, a few Apocalypse cards are in my sets, but you could easily throw Foxes, Scorpions, Warlord Dragon, Rootwater stuff and the remaining Post-Apocalypse cards in one.
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PostPosted: Fri Jul 11, 2008 3:21 pm    Post subject: Reply with quote

I like that idea. I almost thought of calling it "Apocalypse Now", but I'm pretty sure that's Copyright infringement. I'll think of a name.
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PostPosted: Fri Jul 11, 2008 3:23 pm    Post subject: Reply with quote

Heh... I just noticed how similar the pictures of Tetra Incantation and Archmage Merlin are.
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PostPosted: Fri Jul 11, 2008 3:27 pm    Post subject: Reply with quote

Yeah, no kidding. Maybe you were running low on poses.
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PostPosted: Sun Jul 13, 2008 1:43 am    Post subject: Reply with quote

Hokay - Blazestorm Knight has a completely different effect. It wasn't cheap before, I just didn't like it.



Also, I propose the change of [Art of the Crescent Moon] and [Art of the Rising Sun] to Level 4. Votes on that?
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PostPosted: Sun Jul 13, 2008 2:00 am    Post subject: Reply with quote

I vote not. As it is you lose 2 Creatures, one you had in play and one you could have played, and three Mana. That's a healthy investment, and the cards are fair.
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PostPosted: Sun Jul 13, 2008 2:01 am    Post subject: Reply with quote

The problem is that it can easily lead to Deities - one of whom can destroy everything in play every turn and the other can revive most of the time - by turn 3.
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PostPosted: Sun Jul 13, 2008 2:09 am    Post subject: Reply with quote

You're assuming they can keep their FIRE or WATER creature in play that long. Even if you use the WATER beaststick Rootwater Crocodile, that's still killable by quite a few things.

Besides, your primary concern is with Lunor, the Chaos Emperor Dragon of this game. Which you know it is. Sola is immortal, but that's more annoying than devastating. Maybe that's okay for Crescent Moon, but Rising Sun isn't too bad.
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PostPosted: Sun Jul 13, 2008 2:18 am    Post subject: Reply with quote

Lunor's not really a Chaos Emperor Dragon. It doesn't end the game by itself, especially since using its effect means that you can't inflict more than 1 damage that turn. It'd take you 10 turns to win with just Lunor, and your opponent... wow, we need more simple destruction cards.

Anywho, Sola plain won't die. And it's got 5000 ATK. I know that doesn't seem impossible when every other card you invent has a way to top that, but consider the decktypes that aren't made purely of Level 3+ cards. Some decks plain can't reach 5000 ATK.
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PostPosted: Sun Jul 13, 2008 3:05 pm    Post subject: Reply with quote

Also, one more little change for Blazestorm:



I added the 'Knight' category, which I'll be supporting soon. And also, it's no longer a 'nomi' - pardon my Yugioh term. 'Cuz let's face it, a 3000/3000 Level 4 monster that doesn't get its effect isn't threatening.
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PostPosted: Sun Jul 13, 2008 5:20 pm    Post subject: Reply with quote

This makes... {twice?} you've changed Blazestorm. It's good as it is, so do us all a favour and leave it at that.

And you make a good point about the Deities, but still - Three Mana and two Creatures for one seems fairly balanced. I still think it's safe as is.
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PostPosted: Sun Jul 13, 2008 5:22 pm    Post subject: Reply with quote

Oh no. I changed a card twice. You have no idea how many changes it took to make Divine God of the Sun - Sola. Originally, it was Solar Lizard support.
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PostPosted: Sun Jul 13, 2008 5:25 pm    Post subject: Reply with quote

No kidding. Well then why did you change it? We wouldn't be having this discussion if you had left it as it was
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PostPosted: Sun Jul 13, 2008 5:28 pm    Post subject: Reply with quote

A few reasons...

1) I wanted to make one Divine God for each Type (except Colourless) that would help their Type. Thus, a themed Deity seemed like a bad idea.

2) It was quite weak back in the day. A Level 4 3600-ATK monster. Then you started making these crazy Level 5+ dragons, and I didn't want the Gods to be weaker than non-Gods.

3) LIGHT was the weakest type. It needed support that wasn't Solar Lizard.
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PostPosted: Sun Jul 13, 2008 5:35 pm    Post subject: Reply with quote

If you want Deities for each theme, you're missing a few. I think WATER could benefit from one, but if I make Rootwater Leviatha it may not need one. We'll soon see.
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PostPosted: Sun Jul 13, 2008 5:36 pm    Post subject: Reply with quote

I've got 'em all planned.

And no, Rootwater Leviathan (a Combination monster for an Archetype) doesn't cut it.

And what are you talking about? Waters can use Lunor.
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PostPosted: Sun Jul 13, 2008 5:41 pm    Post subject: Reply with quote

I don't mean one they can use; I mean one that is WATER type.
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PostPosted: Sun Jul 13, 2008 5:42 pm    Post subject: Reply with quote

It doesn't matter what type it is once it's on the field.
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PostPosted: Fri Jul 25, 2008 8:02 pm    Post subject: Reply with quote

Okay - Lightning-Armoured Chimera is now updated. If the picture in the list still has the old effect, just refresh a couple times.
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PostPosted: Tue Aug 26, 2008 7:49 pm    Post subject: Reply with quote

New art for Crustacean Courage! This was originally a doodle on a math sheet. I didn't like the old one because Sigma Dragon was just copied and pasted from... Sigma Dragon.



Spoiler: Coral Crab wins.
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PostPosted: Tue Aug 26, 2008 9:24 pm    Post subject: Reply with quote

The new one has Sand Castle in the background too.
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PostPosted: Tue Aug 26, 2008 9:34 pm    Post subject: Reply with quote

That it does.
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PostPosted: Sat Oct 25, 2008 2:45 am    Post subject: Reply with quote

[Post-Apocalyptic Dragon - Naardaas] has been replaced with [The Puppetmaster], to keep this set complete while Naardaas gets a fixup and so that 'Timeline' isn't too full of Dark cards.
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PostPosted: Sat Oct 25, 2008 1:16 pm    Post subject: Reply with quote

It can thus go in Armageddon, along with Aarmahs. Which is turning out waaaay different than I planned.
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PostPosted: Sun Dec 28, 2008 8:00 pm    Post subject: Reply with quote

[Majestic Bullfrog]'s picture and flavour text has been changed to lessen confusion between it and Kinogaeru.
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PostPosted: Sun Dec 28, 2008 8:01 pm    Post subject: Reply with quote

Who would get them confused?
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PostPosted: Sun Dec 28, 2008 8:08 pm    Post subject: Reply with quote

You did, when you were deciphering Sapphire Frog. And that was before Kinogaeru was even a Shmod card.
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PostPosted: Mon Dec 29, 2008 6:34 pm    Post subject: Reply with quote

That's because I didn't even know about Majestic Bullfrog. And the short, squat Sapphire did look more like Kinogaeru to me after I did see it.
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PostPosted: Mon Dec 29, 2008 8:06 pm    Post subject: Reply with quote

*shrug* You asked.
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PostPosted: Tue Dec 30, 2008 12:06 am    Post subject: Reply with quote

Yeah I did. I never said I didn't deserve your answer; I just explained myself.
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PostPosted: Tue Dec 30, 2008 3:55 pm    Post subject: Reply with quote

You seemed offended.
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PostPosted: Wed Dec 31, 2008 1:29 am    Post subject: Reply with quote

What? Offended? There's nothing offensive about that thought.
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PostPosted: Wed Dec 31, 2008 2:19 am    Post subject: Reply with quote

Okay then. I think we're done here.
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PostPosted: Wed Dec 31, 2008 2:43 am    Post subject: Reply with quote

Until the next change in one of your cards.
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PostPosted: Wed Dec 31, 2008 6:06 pm    Post subject: Reply with quote

Maybe Combustiploder Cannon. *shrug*
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PostPosted: Wed Dec 31, 2008 10:36 pm    Post subject: Reply with quote

Pourquoi, monsieur?
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PostPosted: Thu Jan 01, 2009 12:27 am    Post subject: Reply with quote

Well, the fact that it can kill your opponent in one attack under certain conditions may be a problem. And if it doesn't, you'll have three more. 'Course, if you don't, you have a Level 5 3000/3000...
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PostPosted: Thu Jan 01, 2009 3:27 pm    Post subject: Reply with quote

...that you can only play from your hand. I believe you added that condition to it, didn't you?

And, of course, at turn 5, many decks will have monsters out that make the Cannon puny. That basically rules out a direct attack.

So, I think it's fine.
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PostPosted: Thu Jan 01, 2009 9:01 pm    Post subject: Reply with quote

Ah, yes. I added a "This card cannot be played from the Graveyard", but forgot to upload the new version. Corrected, and thus kinda sorta maybe balanced.
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PostPosted: Fri Jan 02, 2009 2:10 am    Post subject: Reply with quote

Alrighty then. Anything else you wanna dispute from your set?
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PostPosted: Fri Jan 02, 2009 2:29 am    Post subject: Reply with quote

Nah, I'm good.
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Naardaas
Shmod Designer
Jirai Shmodding no Kyoukyoku Majin


Joined: 08 Oct 2007
Posts: 1190


Location: Within a dimension beyond the bounds of Time and Space.

PostPosted: Fri Jan 02, 2009 9:23 pm    Post subject: Reply with quote

Alright. Guess that means we can go back to discussing Timeline.



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The seal on my existence is broken. My great dragon has arrived as pinnacle strength. And I have the last thing I need to exact revenge on those who banished me. I have the power over chaos, over life and death. The power of Drahondes.
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