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Set 002: Legend of Fusion

 
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Aarikku
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PostPosted: Wed Jul 09, 2008 10:33 pm    Post subject: Set 002: Legend of Fusion Reply with quote



Groups of creatures have banded together to form archetypes. If you can master these archetypes, you will become a far more powerful gamer. This set features the Blastblaze Crew, the Desert monsters, Solar Lizards and many new Element Fusions!

Legend of Fusion
Commons: 40
Uncommons: 25
Rare: 15
Secret Rare: 1 (Divine God of the Sun - Sola)
TOTAL: 81 cards

=====================Commons=====================










































=====================Uncommons=====================



























=====================Rares=====================

















=================Secret Rare=================





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Last edited by Aarikku on Fri Jan 02, 2009 11:27 pm; edited 4 times in total
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Aarikku
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Location: A Mountain Dojo

PostPosted: Wed Jul 30, 2008 2:54 pm    Post subject: Reply with quote

[Elemental Fissure] now only works with monsters with specific Components. This is to prevent easy OTK's with [Skeletal Chimera]. It also hurts Tetra Armoured Dragon and most of the METAL Element Fusions, but not too much.

Oh, and I updated Rock Recoiler and Whirlwind to the more colourful format, and Rock Recoiler's new art.
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Aarikku
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PostPosted: Mon Dec 08, 2008 2:52 am    Post subject: Reply with quote

All of the BlastBlaze Crew, as well as [The BlastBlaze] itself have been given minor revamps to match their appearance in The Shmod Saga. This should also make them a whole lot better.
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Naardaas
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PostPosted: Mon Dec 08, 2008 9:37 pm    Post subject: Reply with quote

Ah, yes. The Starship had its level reduced by 1 and its points dropped accordingly. That does make them more playable.

Something I never got though: The crew cards say equip to a starship, but currently the only one if the Blastblaze. How come you never made more Starships?
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Aarikku
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PostPosted: Tue Dec 09, 2008 12:12 am    Post subject: Reply with quote

Actually, the cards no longer say that. I just don't like closing doors for myself. If I want to, say, make another Starship series, I don't want to have to make Neutron Torpedo, Phasor Cannon and Inertial Railgun clones for all of 'em.
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Pyrah
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PostPosted: Tue Dec 09, 2008 12:29 pm    Post subject: Reply with quote

Makes sense. I finished Titan Wyurm.
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Naardaas
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PostPosted: Tue Dec 09, 2008 9:59 pm    Post subject: Reply with quote

Aarikku wrote:
Actually, the cards no longer say that. I just don't like closing doors for myself. If I want to, say, make another Starship series, I don't want to have to make Neutron Torpedo, Phasor Cannon and Inertial Railgun clones for all of 'em.


...That's the opposite of what I asked. But I see your point. Are you likely to make a new starship?
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The seal on my existence is broken. My great dragon has arrived as pinnacle strength. And I have the last thing I need to exact revenge on those who banished me. I have the power over chaos, over life and death. The power of Drahondes.
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Aarikku
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PostPosted: Tue Dec 09, 2008 10:28 pm    Post subject: Reply with quote

Oh, I see.

Probably not for a while, no.
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Naardaas
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PostPosted: Tue Dec 09, 2008 10:43 pm    Post subject: Reply with quote

That's fine.

Is there anything barring me from doing that?
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The seal on my existence is broken. My great dragon has arrived as pinnacle strength. And I have the last thing I need to exact revenge on those who banished me. I have the power over chaos, over life and death. The power of Drahondes.
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Aarikku
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PostPosted: Tue Dec 09, 2008 10:44 pm    Post subject: Reply with quote

No more than the usual limitations. Good, balanced, decent art.
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Naardaas
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PostPosted: Tue Dec 09, 2008 10:47 pm    Post subject: Reply with quote

Glad to hear.



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The seal on my existence is broken. My great dragon has arrived as pinnacle strength. And I have the last thing I need to exact revenge on those who banished me. I have the power over chaos, over life and death. The power of Drahondes.
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