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jadecavy Shmod Trainee 15 Year Old MALE

Joined: 02 Dec 2008 Posts: 71
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Posted: Sun Dec 07, 2008 2:09 am Post subject: Nick and Scott's Sin Architype |
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Ok, Nick was over and we thought of this supportive architype. Each one supports the others in different ways.
(Level 2) The Wrath
Catagory: Fire - Sin
Effect: When this card is destroyed, increase the attack of all [Sin] monsters on the field at that time by 700 untill they are scrapped.
ATK: 2400
DEF: 2000
(Level 3) Gluttony
Catagory: Water - Sin
Effect: Increase the attack of this monster by half the attack of any enemy monsters destroyed by a [sin] archetype while this card is on the field.
ATK: 1500
DEF: 2000
(Level 4) The Pride
Catagory: Storm - Sin
Effect: Increase the attack of this monster by 400 and decrease the defense by 400 for every [sin] in your graveyard.
ATK: 3300
DEF: 4000
(Level 2) The Sloth
Catagory: Water - Sin
Effect: Swap this card from the field for one [1] [sin] monster monster level three or under in your graveyard.
ATK: 1500
DEF: 2300
(Level 2) The Lust
Equip Spell
Effect: Equip this card to an opponent's monster. You may control that monster as long as this card is equipped. At the end of the third main phase after activating this card, scrap it.
(Level 2) The Envy
Continuous Spell
Effect: Every time a [sin] monster is sent to the graveyard while this card is in play, scrap the top card on your opponent's deck.
(Level 3) The Greed
Spell
Draw five cards.
Ok, we'll add more later. These are the seven deadly sins.
_________________ Maailma: Fabrication of Radiance
Visit my project!
Last edited by jadecavy on Sun Dec 07, 2008 3:41 pm; edited 8 times in total |
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Aarikku Site Admin Ancient Cardgame Master

Joined: 13 Aug 2007 Posts: 1231
Location: A Mountain Dojo
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Posted: Sun Dec 07, 2008 3:20 am Post subject: |
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Well, I kinda beat you to the punch (check out Chapter 7 of the Shmod Saga).
The Wrath makes no sense. Does its effect only apply to Sins that are on the field when Wrath is destroyed? How long does the effect last?
Gluttony's really weak for its Level.
Pride's got too much base ATK, in my opinion. My personal rule for such boosts is that by three monsters, it should be at the maximum regular ATK for its level. At 3 monsters, The Pride's at 5000 - try reducing its base ATK by 500.
The Sloth's pretty cool, though I'd put a Level cap on it. And its effect really doesn't have much to do with laziness.
The Lust is a really good version of Yoink!, which is already a really good card. So it needs to be weaker.
The Envy... you really do like cards like that, don't you? Meh; it interferes with The Sloth and The Pride, so it's actually detrimental to the theme.
And the Greed is dumb, in my opinion, because it's better in a deck without Sins. _________________
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jadecavy Shmod Trainee 15 Year Old MALE

Joined: 02 Dec 2008 Posts: 71
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Posted: Sun Dec 07, 2008 4:01 am Post subject: |
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I fixed everything but Gluttony; it's effect requires it to be weak, lest it become infinitely powerful I'm thinking I should change it to a quarter of the opponent's attack, as opposed to half.
As for sloth, it's just too lazy to live, so it trades it's life for another. _________________ Maailma: Fabrication of Radiance
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Naardaas Shmod Designer Jirai Shmodding no Kyoukyoku Majin

Joined: 08 Oct 2007 Posts: 1190
Location: Within a dimension beyond the bounds of Time and Space.
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Posted: Sun Dec 07, 2008 1:58 pm Post subject: |
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Well, my biggest issue is that with Greed you kill opposing deck cards while drawing 5. Honestly, borderline broken. _________________ The seal on my existence is broken. My great dragon has arrived as pinnacle strength. And I have the last thing I need to exact revenge on those who banished me. I have the power over chaos, over life and death. The power of Drahondes. |
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jadecavy Shmod Trainee 15 Year Old MALE

Joined: 02 Dec 2008 Posts: 71
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