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Aarikku Site Admin Ancient Cardgame Master

Joined: 13 Aug 2007 Posts: 1231
Location: A Mountain Dojo
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Posted: Fri Oct 24, 2008 8:43 pm Post subject: Card #52 - Armageddon |
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(Level Six) Armageddon (Spell)
Category:
Effect: Destroy all monsters on the field.
ATK:
DEF:
Creator: Eric
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Naardaas Shmod Designer Jirai Shmodding no Kyoukyoku Majin

Joined: 08 Oct 2007 Posts: 1190
Location: Within a dimension beyond the bounds of Time and Space.
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Posted: Sat Oct 25, 2008 1:13 pm Post subject: |
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Ah, memories.
Back in Yu-Gi-Oh!, the card Dark Hole became a staple in decks to counteract opposing swarms. But it became forbidden when everyone started abusing it. Armageddon does not have this problem because it costs 6 Mana. The only Spell card more Costly is Nightmare Blood, which also costs the enemy 5 Mana.
For that 6 Mana, you undo your opponent's hard work. If your opponent swarms you to the point you need to use this card, but are still alive to play it, either you deserve this for hangin' in or they deserve it for not killing ou when they had the chance.
Not an easy win, but a good comeback. 3.5/5 from me. _________________ The seal on my existence is broken. My great dragon has arrived as pinnacle strength. And I have the last thing I need to exact revenge on those who banished me. I have the power over chaos, over life and death. The power of Drahondes. |
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Aarikku Site Admin Ancient Cardgame Master

Joined: 13 Aug 2007 Posts: 1231
Location: A Mountain Dojo
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Posted: Sat Oct 25, 2008 10:21 pm Post subject: |
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I've got mixed feelings about Armageddon. Surely it's a powerful effect, and balanced by its high Level. But with six Mana, I wonder if there would be better options. I mean, that's six monsters, or one really big one that could probably kill anything that using Armageddon would.
Alas, it's hard to test. But it's definitely not broken. Thumbs up for me for that. 3.5/5 sounds fair.
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